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DigitalRuneSkeletonKeyFrameAnimation Properties

The SkeletonKeyFrameAnimation type exposes the following members.

Properties
  NameDescription
Public propertyEnableInterpolation
Gets or sets a value indicating whether values between key frames are interpolated.
Public propertyFillBehavior
Gets or sets a value that specifies how the animation behaves when it reaches the end of its duration.
Public propertyIsAdditive
Gets or sets a value indicating whether the output of the animation is added to the current value of the property that is being animated.
Public propertyIsFrozen
Gets a value indicating whether this animation is frozen.
Public propertyTargetObject
Gets or sets the property to which the animation is applied by default.
Public propertyTargetProperty
Gets or sets the property to which the animation is applied by default.
Public propertyTraits
Gets the traits of the animation values.
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