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DigitalRuneSkeletonKeyFrameAnimationEnableInterpolation Property
Gets or sets a value indicating whether values between key frames are interpolated.

Namespace: DigitalRune.Animation.Character
Assembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax
public bool EnableInterpolation { get; set; }

Property Value

Type: Boolean
if interpolation of key frames is enabled; otherwise, . The default value is .
See Also