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DigitalRuneRenderContextSceneTexture Property
Gets or sets the texture that contains the rendered scene.

Namespace: DigitalRune.Graphics
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public Texture2D SceneTexture { get; set; }

Property Value

Type: Texture2D
The scene texture; or if there is no scene texture available.
Remarks
This property is usually . However, in operations like off-screen rendering you need to combine an off-screen texture with the last scene texture. In this case SourceTexture will specify the off-screen texture and SceneTexture will specify the last scene texture.
See Also