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DigitalRuneImageBasedLightEncoding Property
Gets or sets the color encoding used by the cube map texture.

Namespace: DigitalRune.Graphics
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public ColorEncoding Encoding { get; set; }

Property Value

Type: ColorEncoding
The color encoding used by the Texture. The default value is SRgb.
Exceptions
ExceptionCondition
ArgumentNullExceptionvalue is .
See Also