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DigitalRuneTerrainRoadLayerSpecularPower Property
Gets or sets the specular color exponent. (This is a material parameter - see remarks.)

Namespace: DigitalRune.Graphics
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public float SpecularPower { get; set; }

Property Value

Type: Single
The specular color exponent. The default value is 10.
Remarks
This is material parameter. Changing this property affects all terrain layers that share the same material.
See Also