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DigitalRuneTerrainNodeBaseClipmap Property
Gets or sets the base clipmap which stores geometry information at the terrain mesh vertex level.

Namespace: DigitalRune.Graphics.SceneGraph
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public TerrainClipmap BaseClipmap { get; set; }

Property Value

Type: TerrainClipmap
The base clipmap which stores geometry information at the terrain mesh vertex level.
Exceptions
ExceptionCondition
ArgumentNullExceptionvalue is .
Remarks
TerrainNode for more information.
See Also