| TerrainNodeBaseClipmap Property |
Gets or sets the base clipmap which stores geometry information at the terrain mesh vertex
level.
Namespace: DigitalRune.Graphics.SceneGraphAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public TerrainClipmap BaseClipmap { get; set; }
Public Property BaseClipmap As TerrainClipmap
Get
Set
public:
property TerrainClipmap^ BaseClipmap {
TerrainClipmap^ get ();
void set (TerrainClipmap^ value);
}
member BaseClipmap : TerrainClipmap with get, set
Property Value
Type:
TerrainClipmap
The base clipmap which stores geometry information at the terrain mesh vertex level.
Exceptions Remarks See Also