| GeometricAreaOfEffect Constructor (CollisionObject) |
Namespace: DigitalRune.Physics.ForceEffectsAssembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax public GeometricAreaOfEffect(
CollisionObject collisionObject
)
Public Sub New (
collisionObject As CollisionObject
)
public:
GeometricAreaOfEffect(
CollisionObject^ collisionObject
)
new :
collisionObject : CollisionObject -> GeometricAreaOfEffect
Parameters
- collisionObject
- Type: DigitalRune.Geometry.CollisionsCollisionObject
The collision object.
See Also