| RenderTransform Constructor (Vector2F, Vector2F, Single, Vector2F) |
Namespace: DigitalRune.Game.UI.RenderingAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax public RenderTransform(
Vector2F origin,
Vector2F scale,
float rotation,
Vector2F translation
)
Public Sub New (
origin As Vector2F,
scale As Vector2F,
rotation As Single,
translation As Vector2F
)
public:
RenderTransform(
Vector2F origin,
Vector2F scale,
float rotation,
Vector2F translation
)
new :
origin : Vector2F *
scale : Vector2F *
rotation : float32 *
translation : Vector2F -> RenderTransform
Parameters
- origin
- Type: DigitalRune.Mathematics.AlgebraVector2F
The origin of the transformations in screen coordinates. - scale
- Type: DigitalRune.Mathematics.AlgebraVector2F
The scale factors. - rotation
- Type: SystemSingle
The rotation angle in radians. - translation
- Type: DigitalRune.Mathematics.AlgebraVector2F
The translation vector.
See Also