| RenderTransform Conversion (RenderTransform to Matrix33F) |
Converts a render transformation to a 3x3 matrix.
Namespace: DigitalRune.Game.UI.RenderingAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax public static implicit operator Matrix33F (
RenderTransform transform
)
Public Shared Widening Operator CType (
transform As RenderTransform
) As Matrix33F
static implicit operator Matrix33F (
RenderTransform transform
)
F# does not support the declaration of new casting operators.
Parameters
- transform
- Type: DigitalRune.Game.UI.RenderingRenderTransform
The render transformation.
Return Value
Type:
Matrix33F
A 3x3-matrix that represents the same transformation.
See Also