| GameObjectManagerObjects Property |
Gets the game objects.
Namespace: DigitalRune.GameAssembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntax public GameObjectCollection Objects { get; }
Public ReadOnly Property Objects As GameObjectCollection
Get
public:
virtual property GameObjectCollection^ Objects {
GameObjectCollection^ get () sealed;
}
abstract Objects : GameObjectCollection with get
override Objects : GameObjectCollection with get
Property Value
Type:
GameObjectCollectionThe game objects.
Implements
IGameObjectServiceObjectsRemarks
Each game object is identified by its unique name.
See Also