![]() | VertexAdjacency Class |
Namespace: DigitalRune.Geometry.Meshes
The VertexAdjacency type exposes the following members.
Name | Description | |
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![]() | VertexAdjacency |
Initializes a new instance of the VertexAdjacency class.
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Name | Description | |
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![]() | Equals | (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
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![]() | ListIndices |
The start indices of the adjacency list of a given vertex.
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![]() | Lists |
The adjacency lists of all vertices stored in a single array.
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An adjacency list is a list of indices. Each entry is the index of an adjacent vertex.
The adjacency list of vertex i starts at Lists[ListIndices[i]] and ends at Lists[ListIndices[i + 1] - 1].