| ObjectMotionBlurNumberOfSamples Property |
Gets or sets the number of samples.
Namespace: DigitalRune.Graphics.PostProcessingAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public float NumberOfSamples { get; set; }
Public Property NumberOfSamples As Single
Get
Set
public:
property float NumberOfSamples {
float get ();
void set (float value);
}
member NumberOfSamples : float32 with get, set
Property Value
Type:
Single
The number of samples. It is recommended to use an odd number of samples when using the
soft-edge blur. The default value is 9.
See Also