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DigitalRuneObjectMotionBlurUseLastVelocityBuffer Property
Gets or sets a value indicating whether last velocity buffer should be used in addition to the current velocity buffer to expand the blurred region.

Namespace: DigitalRune.Graphics.PostProcessing
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public bool UseLastVelocityBuffer { get; set; }

Property Value

Type: Boolean
if the velocity buffer of the last frame is used in addition to the current velocity buffer; otherwise, . The default value is .
Remarks
This flag is not relevant if SoftenEdges is . If UseLastVelocityBuffer is , the current RenderContext should contain the velocity buffer of the last frame (property LastVelocityBuffer). If the render context does not contain the buffer, then the visual result is the same as if UseLastVelocityBuffer is .
See Also