| ObjectMotionBlurUseLastVelocityBuffer Property |
Gets or sets a value indicating whether last velocity buffer should be used in addition to
the current velocity buffer to expand the blurred region.
Namespace: DigitalRune.Graphics.PostProcessingAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public bool UseLastVelocityBuffer { get; set; }
Public Property UseLastVelocityBuffer As Boolean
Get
Set
public:
property bool UseLastVelocityBuffer {
bool get ();
void set (bool value);
}
member UseLastVelocityBuffer : bool with get, set
Property Value
Type:
Boolean if the velocity buffer of the last frame is used in addition to the
current velocity buffer; otherwise,
. The default value is
.
Remarks
This flag is not relevant if
SoftenEdges is
. If
UseLastVelocityBuffer is
, the current
RenderContext should contain the velocity buffer of the last frame
(property
LastVelocityBuffer). If the render context does
not contain the buffer, then the visual result is the same as if
UseLastVelocityBuffer is
.
See Also