GamePropertyMetadataT Class |
Namespace: DigitalRune.Game
public class GamePropertyMetadata<T> : IGamePropertyMetadata, INamedObject, IGamePropertyFactory
The GamePropertyMetadataT type exposes the following members.
Name | Description | |
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Equals | (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
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Category |
Gets or sets the category.
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DefaultValue |
Gets or sets the default value.
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Description |
Gets or sets the description.
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Id |
Gets the unique ID.
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Name |
Gets the name.
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Name | Description | |
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IGamePropertyMetadataDefaultValue |
Gets the default value.
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