| WaterFlowNoiseMapScale Property |
Gets or sets the world space scale of the noise map.
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public float NoiseMapScale { get; set; }
Public Property NoiseMapScale As Single
Get
Set
public:
property float NoiseMapScale {
float get ();
void set (float value);
}
member NoiseMapScale : float32 with get, set
Property Value
Type:
SingleThe world space scale of the noise map.
Remarks
Noise can be used to remove unwanted visual artifacts of flow rendering. A noise value is
applied to each surface pixel. NoiseMapScale defines the horizontal frequency
of the noise. Increasing NoiseMapScale stretches the noise, reducing the
frequency.
See Also