| WaterFlowNoiseMapStrength Property |
Gets or sets the noise strength.
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public float NoiseMapStrength { get; set; }
Public Property NoiseMapStrength As Single
Get
Set
public:
property float NoiseMapStrength {
float get ();
void set (float value);
}
member NoiseMapStrength : float32 with get, set
Property Value
Type:
SingleThe noise strength.
Remarks
Noise can be used to remove unwanted visual artifacts of flow rendering. A noise value is
applied to each surface pixel. NoiseMapStrength defines how much noise is
applied per pixel.
See Also