| DRMaterialContentPasses Property |
Gets or sets the effect bindings per render pass.
Namespace: DigitalRune.Graphics.Content.PipelineAssembly: DigitalRune.Graphics.Content.Pipeline (in DigitalRune.Graphics.Content.Pipeline.dll) Version: 1.2.0.0 (1.2.0.14454)
Syntax public Dictionary<string, DREffectBindingContent> Passes { get; set; }
Public Property Passes As Dictionary(Of String, DREffectBindingContent)
Get
Set
public:
property Dictionary<String^, DREffectBindingContent^>^ Passes {
Dictionary<String^, DREffectBindingContent^>^ get ();
void set (Dictionary<String^, DREffectBindingContent^>^ value);
}
member Passes : Dictionary<string, DREffectBindingContent> with get, set
Property Value
Type:
DictionaryString,
DREffectBindingContentThe effect bindings per render pass.
See Also