| ThemeFontFont Property |
Gets or sets the font.
Namespace: DigitalRune.Game.UI.RenderingAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax public SpriteFont Font { get; set; }
Public Property Font As SpriteFont
Get
Set
public:
property SpriteFont^ Font {
SpriteFont^ get ();
void set (SpriteFont^ value);
}
member Font : SpriteFont with get, set
Property Value
Type:
SpriteFontThe font.
See Also