| WaterRendererCanRender Method |
Determines whether this renderer can handle the specified scene node.
Namespace: DigitalRune.Graphics.RenderingAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public override bool CanRender(
SceneNode node,
RenderContext context
)
Public Overrides Function CanRender (
node As SceneNode,
context As RenderContext
) As Boolean
public:
virtual bool CanRender(
SceneNode^ node,
RenderContext^ context
) override
abstract CanRender :
node : SceneNode *
context : RenderContext -> bool
override CanRender :
node : SceneNode *
context : RenderContext -> bool
Parameters
- node
- Type: DigitalRune.Graphics.SceneGraphSceneNode
The scene node to be rendered. - context
- Type: DigitalRune.GraphicsRenderContext
The render context.
Return Value
Type:
Boolean if this instance renders the specified node; otherwise,
.
See Also