| SkeletonMapper Constructor |
Namespace: DigitalRune.Animation.CharacterAssembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax public SkeletonMapper(
SkeletonPose skeletonPoseA,
SkeletonPose skeletonPoseB
)
Public Sub New (
skeletonPoseA As SkeletonPose,
skeletonPoseB As SkeletonPose
)
public:
SkeletonMapper(
SkeletonPose^ skeletonPoseA,
SkeletonPose^ skeletonPoseB
)
new :
skeletonPoseA : SkeletonPose *
skeletonPoseB : SkeletonPose -> SkeletonMapper
Parameters
- skeletonPoseA
- Type: DigitalRune.Animation.CharacterSkeletonPose
The first skeleton pose. Can be . - skeletonPoseB
- Type: DigitalRune.Animation.CharacterSkeletonPose
The second skeleton pose. Can be .
See Also