| RenderTargetFormatMipmap Property |
Gets or sets a value indicating whether the texture uses mipmapping.
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public Nullable<bool> Mipmap { get; set; }
Public Property Mipmap As Nullable(Of Boolean)
Get
Set
public:
property Nullable<bool> Mipmap {
Nullable<bool> get ();
void set (Nullable<bool> value);
}
member Mipmap : Nullable<bool> with get, set
Property Value
Type:
NullableBoolean to enable a full mipmap chain to be generated.
to disable mipmapping.
if the mipmapping behavior is undefined.
See Also