| LuminanceFilterAdaptionSpeed Property |
Gets or sets the adaption speed of the eye.
Namespace: DigitalRune.Graphics.PostProcessingAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public float AdaptionSpeed { get; set; }
Public Property AdaptionSpeed As Single
Get
Set
public:
property float AdaptionSpeed {
float get ();
void set (float value);
}
member AdaptionSpeed : float32 with get, set
Property Value
Type:
SingleThe adaption speed in the range [0, ∞[. Use small values like 0.02.
See Also