Click or drag to resize
DigitalRuneIGameEventMetadataCategory Property
Gets or sets the category.

Namespace: DigitalRune.Game
Assembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntax
string Category { get; set; }

Property Value

Type: String
The category.
Remarks
This can be any string, like "Appearance", "Behavior", that can be used to group events in a game editor. See GamePropertyCategories for a list of default categories.
See Also