DRMaterialImporter Class |
Namespace: DigitalRune.Graphics.Content.Pipeline
The DRMaterialImporter type exposes the following members.
Name | Description | |
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DRMaterialImporter | Initializes a new instance of the DRMaterialImporter class |
Name | Description | |
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Equals | (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
Import |
Called by the framework when importing a game asset. This is the method called by XNA when
an asset is to be imported into an object that can be recognized by the Content Pipeline.
(Overrides ContentImporter.Import(String, ContentImporterContext).) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
---|---|---|
Microsoft#Xna#Framework#Content#Pipeline#IContentImporter#Import | (Inherited from ContentImporterDRMaterialContent.) |