|  | IGamePropertyMetadataCategory Property | 
            Gets or sets the category.
            
 
Namespace: DigitalRune.GameAssembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
 Syntax
Syntaxstring Category { get; set; }Property Category As String
	Get
	Set
property String^ Category {
	String^ get ();
	void set (String^ value);
}abstract Category : string with get, set
Property Value
Type: 
StringThe category.
 Remarks
Remarks
            This can be any string, like "Appearance", "Behavior", that can be used to group properties
            in a game editor. See 
GamePropertyCategories for a list of default categories.
            
 See Also
See Also