| RenderTargetFormat Constructor (TextureCube) |
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public RenderTargetFormat(
TextureCube textureCube
)
Public Sub New (
textureCube As TextureCube
)
public:
RenderTargetFormat(
TextureCube^ textureCube
)
new :
textureCube : TextureCube -> RenderTargetFormat
Parameters
- textureCube
- Type: TextureCube
The TextureCube from which the settings are copied. Can be
to set all properties to undefined.
See Also