| RenderTargetFormat Constructor (Texture2D) |
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public RenderTargetFormat(
Texture2D texture2D
)
Public Sub New (
texture2D As Texture2D
)
public:
RenderTargetFormat(
Texture2D^ texture2D
)
new :
texture2D : Texture2D -> RenderTargetFormat
Parameters
- texture2D
- Type: Texture2D
The Texture2D from which the settings are copied. Can be
to set all properties to undefined.
See Also