LodSelection Structure |
Namespace: DigitalRune.Graphics.SceneGraph
The LodSelection type exposes the following members.
Name | Description | |
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Equals(Object) |
Determines whether the specified Object, is equal to this instance.
(Overrides ValueTypeEquals(Object).) | |
Equals(LodSelection) |
Indicates whether the current object is equal to another object of the same type.
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GetHashCode |
Returns a hash code for this instance.
(Overrides ValueTypeGetHashCode.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
ToString | Returns the fully qualified type name of this instance. (Inherited from ValueType.) |
Name | Description | |
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Equality |
Compares two LodSelections to determine whether they are the same.
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Inequality |
Compares two LodSelections to determine whether they are different.
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Name | Description | |
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Current |
The current LOD node.
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CurrentIndex |
The index of the current LOD.
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Next |
The next LOD node, if the object is transitioning between two LODs.
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NextIndex |
The index of the next LOD, if the object is transitioning between two LODs.
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Transition |
The transition progress [0, 1[, if the object is transitioning between two LODs.
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