| Vector4Animation Constructor (IAnimationSingle, IAnimationSingle, IAnimationSingle, IAnimationSingle) |
Initializes a new instance of the
Vector4Animation class with the specified
animations.
Namespace: DigitalRune.AnimationAssembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax public Vector4Animation(
IAnimation<float> x,
IAnimation<float> y,
IAnimation<float> z,
IAnimation<float> w
)
Public Sub New (
x As IAnimation(Of Single),
y As IAnimation(Of Single),
z As IAnimation(Of Single),
w As IAnimation(Of Single)
)
public:
Vector4Animation(
IAnimation<float>^ x,
IAnimation<float>^ y,
IAnimation<float>^ z,
IAnimation<float>^ w
)
new :
x : IAnimation<float32> *
y : IAnimation<float32> *
z : IAnimation<float32> *
w : IAnimation<float32> -> Vector4Animation
Parameters
- x
- Type: DigitalRune.AnimationIAnimationSingle
The animation of the x component. - y
- Type: DigitalRune.AnimationIAnimationSingle
The animation of the y component. - z
- Type: DigitalRune.AnimationIAnimationSingle
The animation of the z component. - w
- Type: DigitalRune.AnimationIAnimationSingle
The animation of the w component.
See Also