Click or drag to resize
DigitalRuneGraphicsScreenSourceTextureFormat Property
Gets or sets the source texture format.

Namespace: DigitalRune.Graphics
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public RenderTargetFormat SourceTextureFormat { get; set; }

Property Value

Type: RenderTargetFormat
The source texture format, or to use the same format as the device back buffer. The default value is .
See Also