| SceneCaptureNodeCameraNode Property |
Gets or sets the camera node.
Namespace: DigitalRune.Graphics.SceneGraphAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public CameraNode CameraNode { get; set; }
Public Property CameraNode As CameraNode
Get
Set
public:
property CameraNode^ CameraNode {
CameraNode^ get ();
void set (CameraNode^ value);
}
member CameraNode : CameraNode with get, set
Property Value
Type:
CameraNodeThe camera node.
See Also