| ITimelineTargetObject Property |
Gets the object to which the animation is applied by default.
Namespace: DigitalRune.AnimationAssembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax string TargetObject { get; }
ReadOnly Property TargetObject As String
Get
property String^ TargetObject {
String^ get ();
}
abstract TargetObject : string with get
Property Value
Type:
String
The object to which the animation is applied by default.
Remarks See Also