|  | IUIRendererGetAttributeT Method | 
            Gets a style-specific attribute value.
            
 
Namespace: DigitalRune.Game.UI.RenderingAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
 Syntax
Syntaxbool GetAttribute<T>(
	string style,
	string name,
	out T result
)
Function GetAttribute(Of T) ( 
	style As String,
	name As String,
	<OutAttribute> ByRef result As T
) As Boolean
generic<typename T>
bool GetAttribute(
	String^ style, 
	String^ name, 
	[OutAttribute] T% result
)
abstract GetAttribute : 
        style : string * 
        name : string * 
        result : 'T byref -> bool 
Parameters
- style
- Type: SystemString
 The style.
- name
- Type: SystemString
 The name of the attribute.
- result
- Type: T
 The attribute value.
Type Parameters
- T
- The type of the attribute value.
Return Value
Type: 
Boolean if the renderer can provide a value for the attribute; otherwise, 
            
 if the renderer does not know the style or the attribute.
            
 Remarks
Remarks
            The renderer can define the visual style of the 
UIControls. When a control is 
            loaded, it initializes its properties with values provided by this method.
            
 See Also
See Also