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DigitalRuneButtonBaseVisualState Property
Gets the visual state of the control as string.

Namespace: DigitalRune.Game.UI.Controls
Assembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax
public override string VisualState { get; }

Property Value

Type: String
The visual state of the control as string.
Remarks
The visual state defines how the control should be rendered. The possible states depend on the type of control. The default states are "Default" and "Disabled". Other controls can add additional states like "MouseOver", "Pressed", etc.
See Also