TerrainHelper Class |
Namespace: DigitalRune.Graphics
The TerrainHelper type exposes the following members.
Name | Description | |
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CreateHeightTexture |
Creates a height map which can be used for terrain rendering.
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CreateHoleTexture |
Creates a hole map which can be used for terrain rendering.
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CreateNormalTexture |
Creates a normal map which can be used for terrain rendering.
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GetTextureLevelSingle |
Gets the texture data of the specified mipmap level as a Single array.
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GetTextureLevelVector4 |
Gets the texture data of the specified mipmap level as a Vector4 array.
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SetTextureLevel(Texture2D, Int32, Vector4) |
Sets the texture data of the specified mipmap level.
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SetTextureLevel(Texture2D, Int32, Single) |
Sets the texture data of the specified mipmap level.
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SmoothTexture(Vector4, Int32, Int32, Single) |
Smooths the texture.
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SmoothTexture(Single, Int32, Int32, Single) |
Smooths the texture.
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TransformTexture |
Modifies the data of a texture.
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