| DirectBoneMapper Constructor |
Namespace: DigitalRune.Animation.CharacterAssembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax public DirectBoneMapper(
int boneIndexA,
int boneIndexB
)
Public Sub New (
boneIndexA As Integer,
boneIndexB As Integer
)
public:
DirectBoneMapper(
int boneIndexA,
int boneIndexB
)
new :
boneIndexA : int *
boneIndexB : int -> DirectBoneMapper
Parameters
- boneIndexA
- Type: SystemInt32
The bone index for the first skeleton. - boneIndexB
- Type: SystemInt32
The bone index for the second skeleton.
See Also