| SkeletonReaderCanDeserializeIntoExistingObject Property |
Determines if deserialization into an existing object is possible.
Namespace: DigitalRune.Animation.ContentAssembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax public override bool CanDeserializeIntoExistingObject { get; }
Public Overrides ReadOnly Property CanDeserializeIntoExistingObject As Boolean
Get
public:
virtual property bool CanDeserializeIntoExistingObject {
bool get () override;
}
abstract CanDeserializeIntoExistingObject : bool with get
override CanDeserializeIntoExistingObject : bool with get
Property Value
Type:
BooleanSee Also