| GraphicsHelperRasterizerStateCullCounterClockwise Field |
A rasterizer state object with settings for culling primitives with counter-clockwise
winding order.
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public static readonly RasterizerState RasterizerStateCullCounterClockwise
Public Shared ReadOnly RasterizerStateCullCounterClockwise As RasterizerState
public:
static initonly RasterizerState^ RasterizerStateCullCounterClockwise
static val RasterizerStateCullCounterClockwise: RasterizerState
Field Value
Type:
RasterizerStateRemarks
This state is identical to the built-in state
CullCounterClockwise in XNA. The only difference is that
MultiSampleAntiAlias is set to , which
improves line rendering when MSAA is disabled.
This instance must not be modified!
See Also