| TextureHelper Class | 
Namespace: DigitalRune.Graphics
The TextureHelper type exposes the following members.
| Name | Description | |
|---|---|---|
| GetDefaultNormalTexture | 
            Gets a 1x1 normal map. The normal vector is (0, 0, 1).
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| GetDefaultTexture2DBlack | 
            Gets a black 2D texture with 1x1 pixels.
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| GetDefaultTexture2DWhite | 
            Gets a white 2D texture with 1x1 pixels.
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| GetDefaultTexture3DBlack | 
            Gets a black 3D texture with 1x1 pixels.
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| GetDefaultTexture3DWhite | 
            Gets a white 3D texture with 1x1 pixels.
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| GetDefaultTextureCubeBlack | 
            Gets a cubemap texture where each face consists of 1 black pixel.
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| GetDefaultTextureCubeWhite | 
            Gets a cubemap texture where each face consists of 1 white pixel.
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| GetNormalsFittingTexture | 
            Gets the normals fitting texture for calculating "best fit" normals.
              | |
| IsFloatingPointFormat | 
            Determines whether the specified surface format is a floating-point format.
              | 
This class provides several default textures (e.g. GetDefaultTexture2DWhite(IGraphicsService)). These default textures are only created once per graphics device and are reused. These textures must not be modified.