| SceneNodeCollectionSetParent Method |
Sets the parent of the given object.
Namespace: DigitalRune.Graphics.SceneGraphAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax protected override void SetParent(
SceneNode child,
SceneNode parent
)
Protected Overrides Sub SetParent (
child As SceneNode,
parent As SceneNode
)
protected:
virtual void SetParent(
SceneNode^ child,
SceneNode^ parent
) override
abstract SetParent :
child : SceneNode *
parent : SceneNode -> unit
override SetParent :
child : SceneNode *
parent : SceneNode -> unit
Parameters
- child
- Type: DigitalRune.Graphics.SceneGraphSceneNode
The child object. - parent
- Type: DigitalRune.Graphics.SceneGraphSceneNode
The parent to set.
See Also