| SkyNodeDrawOrder Property |
Gets or sets the draw order.
Namespace: DigitalRune.Graphics.SceneGraphAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public int DrawOrder { get; set; }
Public Property DrawOrder As Integer
Get
Set
public:
property int DrawOrder {
int get ();
void set (int value);
}
member DrawOrder : int with get, set
Property Value
Type:
Int32
The draw order. The value must be in the range [0, 65535]. The default value is 0.
Exceptions Remarks
This property defines the order in which
SkyNodes should be drawn.
Nodes with a lower
DrawOrder should be drawn first. Nodes with a higher
DrawOrder should be drawn last. This means that usually nodes with a higher
draw order cover nodes with a lower draw order.
See Also