 | AvatarExpressionTraitsAdd Method |
Adds the given animation values.
Namespace: DigitalRune.Animation.TraitsAssembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntaxpublic void Add(
ref AvatarExpression value0,
ref AvatarExpression value1,
ref AvatarExpression result
)
Public Sub Add (
ByRef value0 As AvatarExpression,
ByRef value1 As AvatarExpression,
ByRef result As AvatarExpression
)
public:
virtual void Add(
AvatarExpression% value0,
AvatarExpression% value1,
AvatarExpression% result
) sealed
abstract Add :
value0 : AvatarExpression byref *
value1 : AvatarExpression byref *
result : AvatarExpression byref -> unit
override Add :
value0 : AvatarExpression byref *
value1 : AvatarExpression byref *
result : AvatarExpression byref -> unit
Parameters
- value0
- Type: AvatarExpression
In: The first value. - value1
- Type: AvatarExpression
In: The second value. - result
- Type: AvatarExpression
Out: The sum value0 + value1.
Implements
IAnimationValueTraitsTAdd(T, T, T)
Exceptions
Remarks
For some types the add operation is not commutative. This is the case if
value0 and value1 represent transformations. In this
case this method returns a combined transformation where value0
is applied before value1.
See Also