| StateMachineUpdate Method |
Updates the state machine.
Namespace: DigitalRune.Game.StatesAssembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntax public void Update(
TimeSpan deltaTime
)
Public Sub Update (
deltaTime As TimeSpan
)
public:
void Update(
TimeSpan deltaTime
)
member Update :
deltaTime : TimeSpan -> unit
Parameters
- deltaTime
- Type: SystemTimeSpan
The elapsed time since the last update.
See Also