| DebugRendererDrawText Method (String, Vector3F, Color, Boolean) |
Draws a text on a 3D position in world space.
Namespace: DigitalRune.Graphics.RenderingAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public void DrawText(
string text,
Vector3F position,
Color color,
bool drawOverScene
)
Public Sub DrawText (
text As String,
position As Vector3F,
color As Color,
drawOverScene As Boolean
)
public:
void DrawText(
String^ text,
Vector3F position,
Color color,
bool drawOverScene
)
member DrawText :
text : string *
position : Vector3F *
color : Color *
drawOverScene : bool -> unit
Parameters
- text
- Type: SystemString
The text. - position
- Type: DigitalRune.Mathematics.AlgebraVector3F
The position in world space. - color
- Type: Color
The color. - drawOverScene
- Type: SystemBoolean
If set to the object is drawn over the graphics scene (depth-test
disabled).
See Also