| GamePropertyEventArgsTNewValue Property |
Gets the new value of the game object property.
Namespace: DigitalRune.GameAssembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntax public T NewValue { get; }
Public ReadOnly Property NewValue As T
Get
public:
property T NewValue {
T get ();
}
member NewValue : 'T with get
Property Value
Type:
T
The new value that should be stored in the game object property.
See Also