| WindowOnLoad Method |
Called when the game object should load its content.
Namespace: DigitalRune.Game.UI.ControlsAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax protected override void OnLoad()
Protected Overrides Sub OnLoad
protected:
virtual void OnLoad() override
abstract OnLoad : unit -> unit
override OnLoad : unit -> unit
Remarks
This method is automatically called after the game object was added to a
IGameObjectService.
See Also