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DigitalRuneTriangleMeshShapeEnableContactWelding Property
Gets or sets a value indicating whether contact welding is enabled.

Namespace: DigitalRune.Geometry.Shapes
Assembly: DigitalRune.Geometry (in DigitalRune.Geometry.dll) Version: 1.18.0.0 (1.18.2.14427)
Syntax
public bool EnableContactWelding { get; set; }

Property Value

Type: Boolean
if contact welding is enabled; otherwise, . The default is .
Remarks
Contact welding is a process that improves collision detection contacts at the edges of triangles. Additional information is stored with the shape to support welding. If the mesh is only used for Boolean queries or for ray casting, contact welding is not needed and EnableContactWelding can be set to . Further, contact welding is not supported for two-sided meshes (see IsTwoSided).
See Also