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DigitalRuneLookAtIKSolverForward Property
Gets or sets the forward direction in bone space.

Namespace: DigitalRune.Animation.Character
Assembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax
public Vector3F Forward { get; set; }

Property Value

Type: Vector3F
The forward direction in bone space.
See Also