| LookAtIKSolverForward Property |
Gets or sets the forward direction in bone space.
Namespace: DigitalRune.Animation.CharacterAssembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax public Vector3F Forward { get; set; }
Public Property Forward As Vector3F
Get
Set
public:
property Vector3F Forward {
Vector3F get ();
void set (Vector3F value);
}
member Forward : Vector3F with get, set
Property Value
Type:
Vector3FThe forward direction in bone space.
See Also