| SingleLerpEffectorCloneCore Method |
Namespace: DigitalRune.Particles.EffectorsAssembly: DigitalRune.Particles (in DigitalRune.Particles.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax protected override void CloneCore(
ParticleEffector source
)
Protected Overrides Sub CloneCore (
source As ParticleEffector
)
protected:
virtual void CloneCore(
ParticleEffector^ source
) override
abstract CloneCore :
source : ParticleEffector -> unit
override CloneCore :
source : ParticleEffector -> unit
Parameters
- source
- Type: DigitalRune.ParticlesParticleEffector
The object to clone.
Remarks Notes to Inheritors: Every
ParticleEffector derived class
must implement this method. A typical implementation is to call
base.CloneCore(this)
to copy all properties of the base class and then copy all properties of the derived class.
See Also