|  | CollisionObjectEnabled Property | 
 
Namespace: DigitalRune.Geometry.CollisionsAssembly: DigitalRune.Geometry (in DigitalRune.Geometry.dll) Version: 1.18.0.0 (1.18.2.14427)
 Syntax
Syntaxpublic bool Enabled { get; set; }Public Property Enabled As Boolean
	Get
	Set
public:
property bool Enabled {
	bool get ();
	void set (bool value);
}member Enabled : bool with get, set
Property Value
Type: 
Boolean if enabled; otherwise, 
.
 Remarks
Remarks
            Disabled 
CollisionObjects will not collide with anything. Use this flag if the
            collision object should be temporarily disabled. If the collision object should be disabled
            for a longer period, it is more efficient to remove the object from the
            
CollisionObjects of the 
CollisionDomain and
            re-add the object to the collision domain when it is needed again.
            
 See Also
See Also