| CollisionObjectEnabled Property |
Namespace: DigitalRune.Geometry.CollisionsAssembly: DigitalRune.Geometry (in DigitalRune.Geometry.dll) Version: 1.18.0.0 (1.18.2.14427)
Syntax public bool Enabled { get; set; }
Public Property Enabled As Boolean
Get
Set
public:
property bool Enabled {
bool get ();
void set (bool value);
}
member Enabled : bool with get, set
Property Value
Type:
Boolean if enabled; otherwise,
.
Remarks
Disabled
CollisionObjects will not collide with anything. Use this flag if the
collision object should be temporarily disabled. If the collision object should be disabled
for a longer period, it is more efficient to remove the object from the
CollisionObjects of the
CollisionDomain and
re-add the object to the collision domain when it is needed again.
See Also